Current Context
- Boot scene
- -
- Player scene
- -
- Position
- -
- Item in hands
- -
Open a save, inspect decoded chunks, make focused edits, and export a patched copy.
The file is decoded in your browser. Nothing is uploaded or overwritten.
Open a save to run structure checks.
Edits `global.m_PlayerManagerSerialized.m_SaveGamePosition`.
Edits `global.m_GameManagerSerialized.m_SceneTransitionDataSerialized`.
Maintains the parallel object and state arrays in `m_StoryManagerSerialized`.
| Object | State |
|---|
Shows entries from `m_StoryMissionDataSerialized.m_ObjectiveInfo`.
| Objective | Mission | Completed |
|---|
Only changed chunks are recompressed. Unchanged chunk payloads are copied from the original `m_Dict` values.